![]() ![]() Because of this and other aspects of his kit, Orochi Yashiro can get constant tick throws, frametraps, and pressure resets from almost anything. Actually Good Pressure: Yashiro's stagger pressure gets a sidegrade with closer staggers being a lot more reactable with (cancel)6A CD.Fantastic scaling on D Odoru Daichi and C Musebu Daichi grant him terrific super cancel options, and the damage of his combos, in general, are above any other grappler's. Great Combo Damage: Be it point, mid, or anchor, Orochi Yashiro tops the damage charts when it comes to grapplers.With a simple gameplan, many options, and congratulatory versatility, Orochi Yashiro can only be described as a menace that significantly rewards players who have fast thinking and the ability for high APM aggressive gameplay.Įssentially, be it point or mid, Orochi Yashiro is a force to be reckoned with due to having things most other grapplers simply wish they had. Orochi Yashiro is a pressure-based grappler who seeks to duke it out in midrange and capitalize off any opening to get his game started. Shuuen no Daichi - + + Quick Combo Reference Quick Combo ReferenceĬl.C > 6B > CD > 426BD > 6246AC (corner carry) = ? dmgĬl.C > 6B > CD > 6246C > 624624P (damage) = ? dmg ![]()
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